Monday, August 4, 2008

Maya 2008 Character Modeling and Animation: Motion Path Animation

In this last excerpt from Maya 2008 Character Modeling and Animation, author Tereza Flaxman explains how to animate an object on a path and edit the animation timing using motion path keys.

This month VFXWorld concludes its excerption of the Thomson Course Technology book Maya 2008 Character Modeling and Animation. In this series, VFXWorld readers have taken on the challenge of animating realistic and compelling characters using the latest version of Maya, the powerful 3D graphics and modeling software. Excerpts have shown beginning to intermediate animation students and enthusiasts how to create professional quality characters, explaining the full character animation process from pre-production to final full body and facial animation.

Motion path animation is a technique which allows you to animate an object moving along a curve. The curve controls the direction, position and rotation of the object. To create a path animation you first create a curve and then attach an object to it. This excerpt from Maya 2008 Character Modeling and Animation teaches you how to animate a simple object on a path and set motion path keys.

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