Friday, August 31, 2007

Trends in Voice Casting

Karen Raugust talks with voice and casting directors who say that, despite fierce competition, there are opportunities for talented, fresh-voiced novices to break in.


Celebrity casting has been among the leading trends in the animation voiceover business for over a decade, and remains so today. At the same time, however, there are more opportunities for rank-and-file voiceover actors than ever before, due to the large amount of animation being made, the diversity of styles and content, and the greater number of platforms in which to work. And, while the field remains intensely competitive, there are opportunities for new actors to break in, if they are committed, persistent, hard-working and well-trained.

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Thursday, August 30, 2007

How to make a winning PowerPoint presentation

Making a PowerPoint presentation can be considered an accessory to be used by one giving a speech. However, the making of a winning PowerPoint presentation needs a few important pointers to be kept in mind, to be implemented. First and foremost, it is always better to keep your PowerPoint slides as simple as possible. To do this, make it a point to aim for concise and summarized text and graphics in the slides. This is because they are easier for your audience to digest, and also for you to present. This way, you can be sure that your presentation is more memorable to the audience! If you do have to use clipart in your PowerPoint presentation, remember to manipulate and/or recolor it to suite the template you are using. By doing this, you give your clipart a new lease of life by keeping it with the look and feel of your presentation. For better effects, and dimension, you might also consider adding a shadow to the clipart.

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Wednesday, August 29, 2007

Music for Animation: The Golden Years

Mary Ann Skweres looks back over the rich history of music-writing for classic cartoons.

As a child, Daniel Goldmark experienced an earworm -- a tune that sticks in your head. He eventually identified the memorable piece as Mozart's Piano Sonata in C Major. As a music major in his early twenties, he had a similar experience with Schubert's Die Erlkonig. Around that time he came to the realization that his familiarity with these musical compositions came from hearing them in numerous cartoons, and that cartoons in fact had given him an eclectic introduction to various styles of music -- "classical, jazz, Tin Pan Alley, Hollywood film musicals, folk songs from America and around the world, Viennese opera and nineteenth-century American parlor songs, particularly the work of Stephen Foster." This epiphany set Goldmark, currently an Assistant Professor of Music History at Case Western Reserve University, on the path to write Tunes for 'Toons, a book that examines the music written for the Golden Age of Hollywood cartoons -- the period from the 1930s through the 1950s.

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Tuesday, August 28, 2007

A British Empire of Animation


Production House Aardman Has Become a Force in Worlds of Film, Advertising and New Media by Sticking to Its U.K. Quirkiness

Aardman Animations holds meetings in parking-lot trailers while wailing seagulls circle overhead. A picture in its boardroom proudly commemorates a visit from the queen, as if that quaint ceremony were the highlight of the company's 30 years in business. And the founders still do their own ironing.

Yet Aardman, the creative force behind such blockbusters as "Wallace and Gromit" and "Chicken Run," is a major global player not just in theaters but on the small screen, with TV programming, commercial production -- and now web and mobile film. The privately held company doesn't release sales, but it has a growing portfolio of cross-platform content and a successful licensing arm. At its Bristol headquarters in a banana-ripening warehouse about 90 minutes outside London, a collection of Academy Awards is housed in an Ikea cabinet at the back of a cramped staff canteen.

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Sunday, August 26, 2007

Animation: Going mainstream

If art and technology could merge to create a business venture, the animation industry would fit the description nicely. With India’s emergence as a global outsourcing leader in the late 1990s, initial efforts were made to create a vibrant animation outsourcing industry.

There was intense interest from Hollywood and elsewhere to use the unbeatable combination of the country’s artistic talent and low production costs.

However, questions of quality and scale were soon raised and the pipeline of outsourcing contracts virtually dried up in the early 2000. Now, a bunch of start-up companies are at the vanguard of reviving the sector and India is all set to enter the big league of global animation with outsourced content, own titles and big-title partnerships.

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Friday, August 24, 2007

Title Pros and Cons of Using a Flash Web Site

Almost anyone can build web sites, but if you want to catch the attention of your web visitors, you may want to consider using a flash web site. A flash web site can deliver an interactive experience to the user by incorporating different elements like motion, sound, graphics, and video.

Flash web site development has come a long way since its inception in 1996. Seven out of the ten most popular sites on the web incorporate flash, and more than half a million web designers and developers regularly use flash to build web sites. But like everything, there are pros and cons to using a flash web site.

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Thursday, August 23, 2007

Juried Emmy Awards Announced for Individual Achievement in Animation

The Academy of Television Arts & Sciences has announced the Emmy Award winners in Individual Achievement in Animation for the 59th Emmy Awards. These are juried award categories, which have no nominations and will be presented at the 2007 Creative Arts Awards on Sept. 8 at the Shrine Auditorium in Los Angeles. This year there were no Emmys awarded in the Outstanding Voice-Over Performance juried area.

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Wednesday, August 22, 2007

Animax Names Animation Competition Regional Finalists

Hong Kong, India, Malaysia, Philippines, South Korea, Taiwan join contest

Animax, the leading animation cable channel in Japan and Southeast Asia, has announced the titles of the winning entries in the Pan Asia Animation Competition of this year's Animax Awards. This contest has been held in Japan since 2002, but this is the first year that it has been open to contestants from other countries. Competitors were invited to submit a script, novel excerpt, or comic suitable for adaptation into a 30- to 40-minute anime episode, based on either an original character or one of the characters Animax created for the contest. Over three thousand entries were received from seven different regions, and six of the twelve finalists represent various countries throughout Northeast, Southeast and South Asia.

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Tuesday, August 21, 2007

More Classic 2D Animation from John Lasseter and Disney

Disney continues the return to 2D hand-drawn animation under John Lasseter. Neither Disney suit Execs nor Lasseter have provided the reason for the full steam ahead return to traditional animation by the southern California arm of the company but Dimples is happy to see the trend continue. From FilmStew.com:

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Monday, August 20, 2007

Work is play for the animation man

Tapaas Chakravarti loved comics enough to mop up an impressive collection, but for a long time, thought little of making a career out of it. A sales and marketing professional, he had modest ambitions and a low-risk job profile until eight years ago. Then, overtaken by a passion for animation and entertainment, he chucked his job and started DQ Entertainment that has grown into one of India’s largest production houses for animation and visual effects now.

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Sunday, August 19, 2007

Rajni's new dimension, a 3D animation flick

Even as Sivaji-The Boss hit theatres with a bang, the trailer of yet another of the superstar's flick was screened rather quietly in theatres around the world-a 3D animation film called Sultan-The Warrior slated for release in 2008-end. The slickly shot 45-second trailer showed an animated character of 'Sultan' Rajnikanth in a brief solo stunt scene flashing a sword and sprouting a dialogue typical of the actor: Kannu Idhu Pudusu (This is new dear).

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Friday, August 17, 2007

Cartoons now available via podcast

Frederator Studios founder Fred Seibert has launched Channel Frederator, the world's first cartoon video podcast created expressly for distribution of content on portable video devices such as the Apple iPod and the Sony PlayStation Portable (PSP). Released weekly, the episodes will contain several short form original and vintage cartoons submitted by producers from around the world, packaged into 10 to 15 minute episodes by the Channel Frederator programming team.

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Thursday, August 16, 2007

Animation biz faces reverse outsourcing

With several homespun projects at its disposal, India's animation industry has come of age and could even resort to reverse outsourcing to fill up a talent gap.

"Until recently, Indian companies had been relying on production works outsourced by giants like Disney, Paramount, Imax or Sony," said Sumathi Sreedharan, director of Chennai-based Pentamedia Graphics.

"Now they are confident of taking up pre-production, production, and even post-production on their own," she added.

"Having released around 10 films independently, including Hanuman, Little Krishna, Ramayan, Pandavas, Legend of Buddha, Ali Baba and Son of Ali Baba the more than a dozen big animation houses in the country have many more projects at their disposal," she further said.

Shortage of professionals

"The Rs seven-crore success of Hanuman, which was released in 2005, had proved that Indian audience was grown up for a full-length animation film," said K Chandrashekaran, creative director of Thiruvananthapuram-based Toonz Animation.

"However, the industry that faces a shortage of professionals could go in for reverse outsourcing," he added.

The cost of producing a half-an-hour animated programme in the US and Canada was $2,50,000 to 4,00,000 and $1,20,000 in South Korea and Taiwan, whereas in India it is $60,000.

Though India has an edge over other countries with regard to cost factor, due to the deficit in our talent pool, production could be outsourced to countries like the Philippines, Malaysia and Taiwan.

Independent projects

"An independent survey by Arena Animation Academy has found that there would be a requirement of three lakh professionals in animation and related services by 2008 in the country," claimed R Krishnan, executive director of Aptech Ltd, the parent body of Arena.

"However, the industry currently has only around 20,000 skilled hands," he added.

Global assessment firm Pricewaterhouse Coopers in its recently released report on the Indian entertainment industry, predicted that the animation sector, which now earned Rs 1,200 crore, would mop up Rs 4,200 crore by 2009.

Several independent projects are coming up at animation houses, including ones on filmstars Amitabh Bachchan and Rajnikanth. The film on Big B had been initiated by Toonz.

Source : http://www.ndtvprofit.com/

Wednesday, August 15, 2007

Japan cartoon industry looks beyond India

Spiralling production costs in India have forced Japan's billion-dollar animation industry to look elsewhere for outsourcing cartoons, including Thailand, Thai media reports said Monday.

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Monday, August 13, 2007

Satyam's Nipuna ties up with British animation firm for films

Nipuna Services Limited, the Satyam Group's BPO subsidiary, has signed a $25 million 'edutainment' deal with 4K Animation Limited of Britain for the execution and delivery of a television series and a film. The contract is one of the largest ever by a global BPO service provider in the animation marketplace.

Nipuna will work with the 4K Animation team for 18 months on two 'iconic' European animation projects: the third season of 'Marvi Hammer Presents National Geographic World', an award-winning, 52-episode television series, and a movie, featuring Marvi Hammer.

The series and movie feature a combination of live action and animation and includes actual studio sets used as animation backgrounds, a furry computer creature and 2D-animated characters.

Hamburg-based YOUA Edutainment, National Geographic, and German broadcaster ZDF will co-produce the series and movie.

More than 120 Nipuna professionals will produce and deliver animation services for the projects. Nipuna will provide VFX, CGI, 3D and 2D animation services, including pre-production, production, and post-production, along with German artists, from its state-of-the-art studio in Chennai.

Nipuna also provides artwork and visualization services involving 2D and/or 3D animation techniques and processes to customers in the engineering, architectural, and medical industries.

Earlier this year, Nipuna signed a $8 million deal with 4K Animation to provide animation services for a movie to be produced in Hollywood.

The 4K Animation Limited is one of the leading animation and special effects companies in Europe.

'This partnership reflects a growing trend toward corporatization in the animation industry, which is leading to increasingly significant opportunities,' said Venkatesh Roddam, Nipuna's chief executive officer.

'Long-term contracts such as this one show that companies recognise Nipuna's capabilities in an industry where human resources are integral to quality, and responsible for the success of creative ventures,' he added.

'Nipuna has been a true partner since we began working with the organisation in early 2006,' Jan Schmidtgen, managing director of 4K Animation said on the occasion.

'Its focus on animation services has resulted in significant expertise in creative business practices. Above all, its flexibility and commitment to quality have helped it exceed our expectations,' he added.

Nipuna has built significant VFX, CGI, and 3D animation skills and has produced films like 'Sainikudu', 'Stalin', 'Pokhiri', and 'Belly Full of Dreams'.


Source: www.offshoringtimes.com

DreamWorks Animation Reports Second Quarter 2007 Financial Results

For the quarter ended June 30, 2007, DreamWorks Animation SKG, Inc. reported total revenue of $222.5 million and net income of $61.8 million, or $0.60 per share on a fully diluted basis. This compares to revenue of $74.9 million and net income of $13.7 million, or $0.13 per share on a fully diluted basis, for the same period in 2006.

"The strong financial quarter was driven primarily by the performance of Shrek the Third, which was the biggest domestic opening for an animated film in the history of the movie industry," commented Jeffrey Katzenberg, DreamWorks Animation's CEO. "Despite the unprecedented level of competition, the film's blockbuster success demonstrated the strength of our flagship property and the value of the Company's overall franchise strategy."

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Friday, August 10, 2007

The importance of graphic designers

All of us love to doodle and occasionally draw a cartoon on a napkin or on page of a textbook. But for those who go beyond the occasional doodling and cartooning, a career as a graphic designer may be on the cards.

Graphic designers have been around for a really long time. Essentially, since the time the logo became an essential part of business. They are crucial to the success of a business.

Graphic Designers work designing print, environmental or electronic information for advertisements, publications and websites. Graphic designers do this by understanding the basics of drawing as well as the basics of computer software such as Flash and Dream Weaver.

There are many schools for graphic designers across the United States and Europe. The range and scope of these programs depends on what the graphic designers want as the outcome to the program. There are programs in multimedia, graphic design, visual communication, advertising, animation and web development.

Graphic designers who go in for short term certificate programs usually learn the basics of the design business. These courses are typically 1 to 2 years. Longer term programs like a Bachelor of Fine Arts degree are often 3-4 years, and offer a more in-depth base to work from. Graphic designers graduating from these programs have a better chance of landing higher end jobs.

Most graphic designers try and gain experience through internships during their programs. Many times graphic designers are part of a creative team of people. They work in diverse fields including marketing and Public Relations, advertising and sales, architecture and interior designer companies and motion Picture Producers.

A good graphic designer is essential to the success of a company and a product. Graphic designers can help create logos that are unique and attractive. In addition, the news letters and websites created by graphic designers help hold a potential customers attention.

Graphic Designers work designing print, environmental or electronic information for advertisements, publications and websites. Most graphic designers have a deep understanding of animation tools, Photoshop products and design software such as Flash and Dream Weaver.

For more resoureces about business partners or even about business investment and especially about brochure design please review one of these links.

Source : http://www.articlewise.com/

Thursday, August 9, 2007

Choosing the Right Animation Software

The computer graphics industry has come such a long way that if you start to count the number of computer animation software that existed or still exist in the market, you'd make a list as long as an F1 track. Jokes apart, it is fact that there are a lot too many options if you're trying to choose the right animation software and this is what makes a decision difficult. All you need to know is your purpose.

You may ask a few questions--is it user-friendly? Does it have the best functionality? Is it the best product within your budget? Has it got the finest features? Which level of handling do you need it for? After you know your intentions for sure, make your choice.

3D animation software come in varied ranges and levels of complexity. But even the simplest low-end 3D software available today can render jaw-dropping graphics and animation. Therefore, you need to be extra careful in selecting the right 3D software to serve your needs. Good news is that most 3D versions are available in their respective demo versions. So you may judge their suitability before you finally commit buying one.

If you just want to get started at low cost, there are the basic level 3D software packages available, which sometimes even come free. These have the very rudimentary features and are as easy to handle as possible. 3D Canvas, Xara 3D, Adobe Dimension Amorphium, Poser are some names which require mention in the list of easy-to-use, simple 3D animation packages.

While choosing the intermediate or middle-level 3D software, be a little more prudent--examine the quality of rendering and speed before you seal a deal. This category of software has varying degrees of sophistication, with some offering radiosity at an affordable price. Strata 3D, Pixels (only for Mac), Bryce 3D, Blender are some of the names under the middle-level category.

At the high-end level, it is the implementation of the software that makes this category sharply different from the other two levels. Most of the applications at the advanced level have mind-boggling functionalities and powerful rendering. Lightwave 3D, Houdini, 3Ds Max, Maya 3D are some of the popular choices in this level. Of these, Maya is a front-runner for its amazing capabilities at character animation, video games development, visual effects, etc. Maya tutorials are available online to make learning this software easier. And like all the rest, it's better to try hands on before going for it.

High-end complex 3D software learning is no duck soup for sure. But who'd mind a little adventure when it doesn't cost anything? You may check out the free Maya video tutorials to get an idea about the software. Only when you know them all, make the final pick.

About Author : Wain Roy is an internet marketing professional expert in various industries like real estate, web design, finance, medical tourism, Canadian pharmacy drug and Maya tutorials.

Source : http://www.goarticles.com/

Wednesday, August 8, 2007

Web programming and internet graphics

A website is an important part of any company's portfolio, and a well designed website is essential not only for business purposes, but for maintaining a presence online in general. The object of a website could be purely commercial, like e-commerce websites, or it could be for showcasing, and increasing awareness of products and services. Whatever the case may be, the duty of any webmaster is to make sure that his website is well developed, and is user friendly. A very popular question is “What makes a great website?”, well the answer is not as simple as it sounds. Firstly all websites are not alike, each client has his own set of requirements and conditions for a website.

In terms of web designing there are few critical aspects that have to be kept in mind, before a website can be considered as competitive or well designed. No matter what the reputation of the web development team, there are a set of rules and criteria that are common to all web sites. The first aspect that has to be kept in mind, is that the website should be user friendly. Irrespective of the purpose of the website, the website has to be user friendly, as a user has only a limited attention span, and if the user cannot find the information or product he is looking for easily, then chances are he will not return to the site a second time. This is especially true for e-commerce sites, in fact almost all e-commerce sites have a search feature, and detailed cataloguing of their products to make sure the web site is as user friendly as possible.

Just like the décor of an office reflects the attitude of the people that work there, similarly a website is a logical extension of a company's attitude and work ethic. One look at a website for any major manufacturing firm, and one can see that the websites are professional looking, and are free from glaring colours and fancy animations. This does not mean that having a colourful website, rich in graphics is a bad thing, a website meant for children, has to be colour rich and full of animation. The thing to remember is, that most web development firms make sure they understand the requirements of the client, and actually create a website that suits the client's market image and taste.

There is no shortage of ill designed websites on the internet, and the reason is that more often than not such websites are either developed by complete novices, or a web development firm that looks like it was in a hurry. It is therefore essential that the web development firm the webmaster deals with has prior experience in making similar sites. Finally if there is any kind of web development in terms of programming involved, a webmaster must have a pretty good idea of what he wants, and there has to be a balance between usability and functionality, with a tilt towards the former. At the end of the day, if the customer has to go through 4 or 5 pages, to order a product he will loose interest very fast,and might not shop with the website again.

Article Source: http://www.articlenetworks.com

Metakinetic Ltd is the author of this article on online shop solution. Find more information about web design here.

Tuesday, August 7, 2007

How to Create Our Music Compositions with Animation Cartoons in SVCD?

If we have composed and recorded our music, we can put in the CD then let families and friends enjoy it! Now, how if we also create our music with animation cartoons and put in the SVCD? It would be great, Right?

The following tips will help to create our music with animation cartoons in the SVCD.

  1. Find free and uncopyright animation cartoons, buy the CD that content of animation cartoons and/or get permission first if using animation cartoons copyrighted.
  2. When listen our music, think about what the music telling then create theme of story that will be divided into some pieces.
  3. For each piece of story, select suitable background images and animations cartoons.
  4. Rehearse timings for each piece of story.
  5. Our video clip has been finished.
  6. At least for one SVCD, we need to create 10 video clips.
  7. To compile the list of video clip, we should pay attention to the character, tempo and style of music. For example, don’t put many slow music in order but try to balance fast, moderate and slow music.
  8. Design cover of SVCD. We can use a piece of story as cover. For title of SVCD, we can use our favorite composition and make it easy to remember.

Now, we have our own SVCD. Let's share with families and friends. Hope this helps.

About The Author
Yen Yen (Sujanti Djuanda) has created her piano compositions with animation cartoons in SVCD. http://yen03.bizhat.com/.


Source : http://www.articlecity.com

Monday, August 6, 2007

Anistock Launches Library of 2d and 3d Stock Animations

Anistock proudly announces the launch of its animation library, a web destination for stock animation that supports and encourages creativity in 2d and 3d animation. From graphic artists to web designers, art directors to corporate marketing, all can obtain and instantly download, fully customizable 2d and 3d stock animations for use in web, broadcast and other new media productions.

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Sunday, August 5, 2007

Morphing Software Review - Top Morphing Software Programs

What can you do with Morphing Software Morphing software programs provide the tools to add exciting and unique visual effects to web graphics, advertisements, screen savers, music videos, educational software and movies, emails, presentations, greeting cards, and many other types of electronic documents. Use your amazing morph pictures and movies in numerous ways. You won't be disappointed with the professional quality of your Morphing software program projects.
What is morphing software? Image morphing is a great visualization process. It can be used for entertainment and to educate. Morphing software programs are used regularly to create special effects for music videos, television commercials and movies.

Image morphing is used to compute a transformation, a metamorphosis, from one image to another. This procedure is called "morph". The whole concept is to display a series of images, that when they are put together with the first images, will show the transition from one image to the other.

In a morphing series of two faces, the middle image will look incredibly life-like, as a real person, but one can easily see it is neither the person in the first or second image. The image in the middle is half influenced by the left and half influenced by the right image.

It will cost you a lot less to purchase and use Morphing software than complex animation software. But the results will be very similar. Your first morph will make you feel like a professional comedian and artist all in one when you complete your first morph.

Morphing Software benefits: You can experiment with your morphing software for free without any repercussions.

Age your child’s photos year by year using a morphing software program.

Morph yourself into a shapely new figure, wearing the latest fashions and create the latest and greatest hair style for yourself or others. Have fun expressing yourself shaping reality your way. Morph funny greeting cards to keep your family and friends rolling with laughter. Morphing software is a great way to show the world your creative style.You can be dramatic or funny by using morphing video software.Make your dog a cat, you and your husband can be children again for unforgettable footage.

Morphing software allows you to spend an hour or just a few minutes depending on the details you create morphing your own masterpiece that will show your family and friends your dramatic flair or that will keep them laughing or deeply touched.

A simplistic morph only takes a few precious minutes but the laughter and ther memories can be everlasting.

Important Features of Morphing Software First decide exactly how you would like to use your morphing software then look for these features

Feature Set – This is the toolbox for the morphing software. A bigger tool set does not always mean it is a better. Look for morphing software that meets your specific needs and allows you to create the types of morphs that you want.

Setup and Installation- simple setup and installation is a must. Shop for easy exports and imports these are a must. Remember if you purchase a technically difficult morphing software you will not end up using it.

Ease of Use- Remember that morphing software uses a multi-step process and it requires your attention and time being paid to the details if you would like to have the best results.

Real Time Playing- Real Time Playing allows you to view your results right away as you are editing your morph. Beware that not all morphing software has this feature. With most morphing software you will have to save your morph to a file then open the file and load it to another program in order to view your morph.

Customer Support – It is important to purchase a morphing software program that offers good sound manufacturers support. Look for a help index, FAQ’s, email, tutorials and other support forums.

With morphing software you can have a grand ole time discovering your imagination all over again by trying new effects. You will enjoy using your new creations to make your family and friends roll with laughter or cry with the tenderness of your morphs.

Article Directory: http://www.articledashboard.com

You can find the top rated DVD MultiMedia software programs along with discounts that range from 10% to 25% Off at DVD Software Reviews. To Review the Top Animation Software go to Animation Software Reviews. Review the top DVD Software Reviews and have fun editing your software

Friday, August 3, 2007

Flash Design for a More Dynamic Web Presence

If you have been running with a basic website since the inception of your online presence, you may want to look into developing something a bit more dynamic. Today’s World Wide Web is full of competitors. Your competition is doing what you are doing on the web, but they may be doing it better. The key is to stay up on the latest technology and to not be afraid to try new things on your site. Obviously, you want to do a bit of market research before you plunge ahead with an entire new set up, but if you get together with any of the fine Denver flash development experts available, you can get some wonderful ideas for how to do a lot on your website with a few changes.

Flash design has been around for a while now, though most website owners who are not computer professionals do not really know what it is. You may have downloaded the Macromedia Flash Player for free in order to see movie previews, company presentations, or music videos, but you may not be familiar with flash technology beyond that daily use. Flash development, Denver web design, or systems development teams are all capable of telling you more about flash.

Basically, your website is probably written in HTML, a code that is used to tell the computer what to display on the screen. There are other codes gaining popularity now, but the older ones are still constructed with HTML. This code language allows the computer to display images and text in a static manner. In other words, you can display an article or a photograph, but not a cartoon or a moving title. HTML is limited to fixed positions.

If you want a more dynamic site, you need to move beyond this language and enter the world of flash. So many websites online include some form of flash today that it is unusual for a large company not to have something in motion somewhere in the site. You can make text, images, and animations move around on the screen. But this is just the beginning.

Before flash really took hold, programmers used GIF images or java applets to create movement on the screen. GIF images are simply loops of the same images played over and over, and they take forever to load. Java applets are very limited in how they can be used and tend to come with some inherent kinks, such as limited color variability.

But Denver flash development firms can now take you to the next level, by allowing you to play movies, virtual animation, and other dynamic elements on your site. That’s because flash is interactive. Your client can point the mouse at flash animation and make it stop or start, can click and drag it somewhere, or even add to it if the program allows for that. In fact, flash movies are actually easier to create than java applets but allow for much more interactivity.

Flash movies also work with up to 256 colors, the standard for online full-color images. And although the original movies seemed to take forever to load, now that almost all internet users are online with a high speed connection, the flash movies load faster than the old GIF animations.

So talk to a professional flash developer today about how you can make your customers’ online experience more dynamic.

Mr. Morris-Reeves runs NewMediaDenver,an Internet technology company located in downtown Denver, Colorado.Mr. Morris-Reeves is highly respected SEO Expert since 10 years, and he constantly develops and stays current with all the latest SEO and Link Building Techniques.

Thursday, August 2, 2007

What is Anime

The term Anime is an abbreviation of the word animation.

In English, main dictionary sources define anime as "a Japanese style of motion-picture animation" or "a style of animation developed in Japan". Since anime or animçshon is used to describe all forms of animation, Japanimation is used to distinguish Japanese work from that of the rest of the world.

In more recent years, anime has also frequently been referred to as manga in European countries, a practice that may stem from the Japanese usage: In Japan, manga can refer to both animation and comics (although it is mainly non-fans that refer to manga as animation).

Anime often draws influence from manga, light novels, and other cultures. Anime can be broadcast on television and is widely distributed via any form of media presentations, such as DVD, video and the internet. Anime is sometimes referred to as Japanimation, but this term has fallen into disuse

When it comes to the countries that are outside of Japan, the word is known to most popularly refer to the animation that originates in Japan.

However, if you travel to the west you will find that the word anime is not always considered as referring to animation but it is thought to be a subset of animation.

Anime is available outside of Japan in localized form. Anime has also been a commercial success in most major countries in the world and in some countries it is even more popular than it is in the United States.

Anime features a wide variety of artistic styles. There is some anime that is drawn by hand however there is also some that is computer assisted animation which has actually became very popular over the years.

Anime or manga tends to be targeted at teenage or young male adults. Anime is often considered a form of limited animation. When it comes to anime, it is just like any other entertainment medium in which the actual story lines are used to actually represent the major genres of the actual fiction.

There are many ways that you can watch anime because of the fact that it is broadcasted on television as well as distributed on media that is often known as DVD as well as VHS and it is also included in the video games that are played by adults as well as children.

There is some anime that is even produced as motion pictures that are full length. It is known that anime actually draws its influence from what are known as manga as well as light novels and certain other cultures as well.

There have also been some anime storylines that have actually been adapted into what is known as live action films as well as television series.

The actual history of anime is known to have begun in the very beginning of the twentieth century. This was the actual time that the Japanese filmmakers were experimenting with the techniques of animation. This type of animation was also at that time being experimented with in other countries such as France and Germany as well as Russia and the United States as well.

As a result of this work and that of other pioneers in the field, anime developed characteristics and genres that are fundamental elements of the art today.

Anime became very popular in Japan because it provided an alternative outlet for the art of storytelling. In sharp contrast when compared to the undeveloped industry of live action that was currently being used within Japan.

In the United States as that time the live action industry had a generous budget, whereas the country of Japan had a small market and they also suffered from budgeting problems as well as location and not to mention the restrictions that were placed on the casting.

Anime-influenced animation refers to non-Japanese works of animation that emulate the visual style of anime. Some authorities say that Anime is closely related to the Japanese comics, called manga. Anime also tends to borrow many elements from manga including text in the background, and borrowing panel layouts from the manga as well.

Many anime series got their start as popular manga. Anime is often thought provoking and provides an excellent foundation for raising important issues with your children. Some anime storylines have been adapted into live action films and television series

Anime burst onto the scene in September of 1963, when NBC syndicated a dubbed version of the Japanese series Astro Boy. Robot anime like Gundam and Macross became instant classics in the 80s, and the robot genre of anime is still one of the most heard of in Japan and worldwide today.

In the 1980s, anime was accepted in the mainstream in Japan, and experienced a boom in production (It should be noticed that, manga has significantly more mainstream exposure than anime in Japan). The mid-to-late '90s, on into the 2000s, saw an increased acceptance of anime in overseas markets.

There are many books available that can help in perfecting the anime drawing style. Such books come complete with information and instructions on the styles used in anime.

A common approach is the large eyes style drawn on many anime and manga characters, credited to the influence of Osamu Tezuka, who was inspired by the exaggerated features of American cartoon characters such as Betty Boop and Mickey Mouse and from Disney's Bambi.

Many western audiences associate anime with large detailed eyes because the majority of shounen or boy comics and shoujo young girl comics depict their characters with large eyes.

Other stylistic elements are common as well; often in comedic anime, characters that are shocked or surprised will perform a "face fault", in which they display an extremely exaggerated expression.

In anime the lines are often influenced more from a stylistic look from brushwork, rather than that of the calligrapher's pen. This is best demonstrated in the anime Karekano.

The anime may also be edited to alter cultural references that may not be understood by a non-Japanese person and certain companies may remove what may be perceived as objectionable content.

Anime also provides a window into another culture. Anime seems to function very effectively as a cultural ambassador.

Anime has a very large following on the internet, especially in the majority of English speaking countries.

About the Author

Jim Moore comes from a background in engineering and financial services software. Jim has spent the last 20 years as a professional writer working for some of the world's largest companies. http://www.squidoo.com/animeinfo


Source : http://www.goarticles.com/

Wednesday, August 1, 2007

Raksha Group Takes 3D Animation to a New Level Image file

Taking 3D animation to a new level in the country, Morphosys Information Services Pvt. Ltd., a Raksha Group subsidiary has embarked on an ambitious 3D animated project, “Honour & Country” in tribute to India’s First War of Independence 1857.

With its roots firmly attached to the parent company, Raksha Group, Morphosys was formed on January 8, 2007 at Bangalore. Its main agenda is to create a landmark in the area of 3D Animation Production, visual effects and Virtual Assistance.

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